TESTools or TESAME?
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TESTools or TESAME?
Nerra |
Jan 31 2005, 05:50 AM
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#1
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Disciple Joined: 20-December 04 From: Washington, the beautiful Pacific Northwest. |
Which do you prefer and why?
Also tell me if you ever had any problems with the game after using either one. -------------------- So many mods.... So little time....
http://www.tesmods.net/ http://telesphoros.tesmods.net/ http://www.elderscrolls.com/links/links_fans.htm http://www.rpgplanet.com/morrowind/ |
Sterling |
Jan 31 2005, 06:00 AM
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#2
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Diviner Joined: 20-September 04 From: Lost Artifacts of Morrowind! |
You mean for cleaning mods right?
I prefer Tesame as you can be more specific with that! On the other hand TESTool is easier to use! -------------------- Remember this motto to live by: "Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO- HOO what a ride!"
Proud to be a Roamer! |
Canus |
Jan 31 2005, 06:06 AM
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#3
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Diviner Joined: 6-July 02 From: Barony of Atenveldt. |
Tesame has always been my favorite. Pick the mod, remove the nasties, and save. No muss, no fuss.
-------------------- Undying shades in a world of lights,
That we are and forever will be. For I know we will win this war, And will sing of darkened hordes. I shall erect my throne upon a mountain of their bones, Then, oh my children, we shall drink their blood. |
baratheon79 |
Jan 31 2005, 12:36 PM
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#4
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Diviner Joined: 26-May 03 |
I feel like I've said this lots of times already, but I prefer TESAME. That is simply because I like having total control over what is being done to a mod I'm editting. Doesn't matter if I'm cleaning GMST's and dirty dialog entries out of a mod, ripping out an unwanted expansion dependancy, or whatever. I manage my mod list almost entirely using TESAME and the construction set.
That said, I realize that TESTool has its purpose as well, and is good for those who are not modders, and who get a headache just looking at the CS. I just won't touch it myself. -------------------- |
Max_aka_NOBODY |
Jan 31 2005, 12:44 PM
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#5
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Diviner Joined: 4-December 03 From: Vivec, Jobasha's Rare Books |
I prefer TESTool with a little touch-up by self-made progs, as some of my mods tend to be too big to clean in TESAME. TESTool is faster, and safe in the same time. Enchanted Editor can help sometimes as well.
-------------------- The LGNPC Project
TES4.com My mods: Vivid MW Repaint, MWPhotographer, The Roads to Heaven, Complete Morrowind, Windows Glow, Reflective Gold, Death, Readable Books... The statement below is true. The statement above is false. |
Nigedo |
Jan 31 2005, 02:20 PM
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#6
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Diviner Joined: 30-May 03 From: Bethamez, Handfast Hall |
TESTool cleans deeper than TESAME or Enchanted Editor allow, so it makes sense to use it wherever it is safe to do so.
I avoid using TESTool with dialogue based mods (quest mods), since my best current understanding is that it removes essential dialogue changes and makes conflicts with other dialogue mods more likely. So, in these cases, TESAME is a safer bet. I also use Enchanted Editor to fix damage to the TES3 header that TESAME apparently causes whenever it is used. EE fixes this automatically, so I generally just open the ESP and resave. This post has been edited by Nigedo: Jan 31 2005, 02:20 PM -------------------- Dean of the Theoretical Whirling School of Vivec
The Whirling School | Academy for Dwemer Studies | ES Lore FAQ Thrown weapons, or the power to mod them! |
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